quarta-feira, 29 de junho de 2016

Leah's Room - Work in Progress (Post 2)

The modelling is done and I'm happy with the camera. So now is the time to put some lights on it and see if the textures are going to happen or not... the model doesn't seem to have a lot of objects but it does. At this moment there are 546 objects, the textures can be really paintfull.

Now:



Reference:



To check my last post about this artwork click here.

Watch my other works:

quinta-feira, 23 de junho de 2016

Leah's Room - Work in Progress (Post 1)

Hey, so now I'm working on so many projects that I maybe will get lost... just MAYBE.
This project is my first scenario super low poly, and because I love Blizzard, I chose a scenario from Diablo 3, which is Leah's Room.
Eventually when the model process finishes, I will put some lights, the worst problem are the candles, so many of them in this room. If I find some time I will make textures, not so sure if it's going to be on Photoshop or Substance Painter.

How it is now:

Reference:


To check my last post about this artwork click here.

Watch my other works:

domingo, 12 de junho de 2016

Wall-E & M-O (Post 2)

So I Finally finished the M-O and take a render from the Turntable. This is how it is:


And a render from M-O:


And the reference for the turntable as well:


Soon, when the turntable become ready, I will post all the work on Artstation.

To check my last post about this artwork click here.

Watch my other works:

sexta-feira, 3 de junho de 2016

Hagrid's Hut

I'm a big fan of the Harry Potter's Universe, so I decided to make the Hagrid's Hut from the movies. He was made with 3DS Max. At this moment I'm finishing the TurnTable and thinking about texturing it.






Watch my other works: