I started to look for some concepts that would be fun to model. And since the work of my dreams is Blizzard, I pick a concept of one their employees,
Charlène Le Scanff (AKA Catell-Ruz).
This is a simple house that I already finished the modelling process, now I will send it to zBrush to make some extra details to the Normal Maps. After that I will try to texture it on Substance Painter and finally render on Keyshot, if my pc allow it.
How it is now, on the low poly version:
Reference:
Watch my other works: