sábado, 22 de outubro de 2016

Flying House - Work in Progress (Post 1)

This is a simple modelling that I'm making at 3ds max with the idea to learn more about the blizzard artstyle, in this case the Pandaria style from WoW. I have to tell that working on a full model basic 90% of cylinders is interesting, and make you learn a lot about creating the most low poly model and still, making it pretty and not to square.
I started it in the beginning of the week and hope to finish until the end of the month, because the modelling is simple, the uvs are already opened and the texture could start any moment. 
In the render the modelling is not ready, because I can't render it from my cell phone where I'm right now hahaha

Reference and Render:

Watch my other works:

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